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AI Insights · Timothy · October 2021

Top 5 Fidget Toys Games Performance in Romania Q3 2021

Explore the performance of the top 5 fidget toys games in Romania for Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Fidget Toys Games Performance in Romania Q3 2021

Analyzing the performance of the top 5 fidget toys games in Romania for the third quarter of 2021 reveals interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and engagement of these apps.

Slime it: Slime Game Simulator saw a gradual decline in both weekly revenue and active users. Weekly revenue peaked at around $340 in early July and tapered off to approximately $142 by the end of September. Similarly, weekly active users decreased from 2.2K at the start of the quarter to about 832 by the end. Downloads were minimal, with a significant drop from 650 in the first week to single digits for the remainder of the quarter.

Antistress - Relaxing games experienced fluctuations in weekly revenue, peaking at $66 in early July before dropping to $5 by the end of September. The app's weekly downloads showed a downward trend, starting at 7.5K and ending at 1.8K. Weekly active users also declined from 62.3K to 32.1K over the same period.

Fidget Toys 3D had a significant number of downloads but experienced a downward trend throughout the quarter. Downloads started at 59K in late June and decreased to approximately 9.5K by the end of September. The app's weekly active users followed a similar trend, dropping from 161.6K to around 62.3K. Revenue was sporadic, with minor peaks like $28 in mid-August and $23 at the end of September.

Fidget Spinner showed modest activity with weekly downloads ranging from 57 to 150, peaking in early August. Weekly active users remained relatively stable, fluctuating between 121 and 235 over the quarter. Revenue was minimal, with small peaks like $8 in early July and no revenue reported in September.

Spinner Evolution - Merge Game had no weekly downloads or active users reported throughout the quarter. Revenue was minimal, peaking at $5 in several weeks but dropping to zero by mid-September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021